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Quake II RTX won't be the last game to be remastered with an NVIDIA ray tracing upgrade.
DSOGaming has discovered, NVIDIA is hiring a producer for its Lightspeed Studios unit who will be in charge of a "game remastering program" that will add RTX ray tracing to more old well-known titles.
RELATED: CES 2019: NVIDIA WILL BE BRINGING ITS GEFORCE RTX SERIES TO LAPTOPS THIS JANUARY
The job listing, found by DSO Gaming, said the following:
“We’re cherry-picking some of the greatest titles from the past decades and bringing them into the ray tracing age. Thus, we’ll be giving them state-of-the-art visuals while keeping the gameplay that made them great."
"The NVIDIA Lightspeed Studios team is picking up the challenge starting with a title that you know and love but we can’t talk about here.”
The GPU manufacturer is remaining tight-lipped about which games will be remastered, though the listing says the next project is a game "you know and love." A vague clue if ever there was one.
GeForce RTX ray tracing
As Engadget points out, Lightspeed worked on the Quake II RTX remaster and has also been responsible for bringing various games to Android through Nvidia's Shield devices. These include Half-Life 2, as well as a port of Super Mario Galaxy, made only for the Chinese market.
By creating more ray tracing remasters Nvidia will also be able to sell more GeForce RTX graphics cards without needing third-party developers to create new games that utilize the technology.
Nvidia RTX Ray Tracing is a graphics technique that models light in real-time that interacts in a realistic fashion with the virtual environment.
For example, shadows and reflections of objects that are off-screen are still rendered on objects within the field of vision inside the game world. The technique allows games to render in a more realistic CGI-style.